Reverse Engineering Project

Initially, I created a design plan for my airplane outlining the steps I intended to take with the project, alongside this I also took measurements of the various pieces that were made of the toy airplane. I wanted to preserve the original concept and aesthetics of the plane but some simplifications were made in order to create the final 3D model. I made sure to keep in mind proportions and kept as close as I could to the original dimensions of the plane.

As for the simplifications I made in my project, many of them were hidden or on the inside face of each of my parts. The biggest simplification I had made for my airplane was excluding the tabs on the inside of the plane. Initially, I had tried to shell out the body and create the tabs, however I could not get past shelling the bottom plane of my top piece. This was due to the complex geometry of the plane along with its curvatures, although I am sure this was possible to do I decided to move ahead without them as excluding tabs was already recommended. I also made smaller modifications to my airplane, most of which, however, were noticeable. I made small tweaks to the design and curves in order to better fit my current skill set with CAD.

The most difficult part of this project was working on the wings of the airplane, more particularly the lofts needed to create the desired shape was very tricky. I spent over four hours alone attempting to get the loft to create my desired shape. I used guidelines and connectors in order to create my wing shape. Most of my time spent on this project was spent trying to figure out the tools in Solidworks and how exactly I could modify them in order to get the shape I wanted. Besides that, the other parts of this project came easily.